The CAMP (Community Arts Moving Projects) is an exhibition of touring art pieces from Detroit’s finest creative talent. Whimsical light benders, monumental steel sculptures, organic structures, and illuminated objects are exhibited in this space. This is the last opportunity to see all of these pieces in one place before they are redeployed to help beautify Detroit neighborhoods. CAMP believes that the continued progress of Detroit may be augmented through the exhibition of the region’s exemplary creative talent on the global stage. Through the combined efforts of Opportunity Detroit, the Detroit Techno Foundation and the Movement Festival, C.A.M.P is able to showcase some of Detroit’s most talented artists on Belle Isle at ORION.
We are challenging creators to make pieces that will reflect the heart and future of Detroit while taking advantage of the unique resources available to the city. The program is in its fifth year activating artists around the city and the region, and growing in visibility. The opportunities the CAMP program creates for local artists are unparalleled in the region in terms of global reach and platform. By growing the opportunities to display in exciting new venues like ORION, we are seeking to strengthen our profile and that of the involved artists. Through the efforts of Opportunity Detroit, the Detroit Techno Foundation and the Movement Festival, CAMP is able to expand and display at Orion.
About Opportunity Detroit
Opportunity Detroit is a Detroit-centric initiative showcasing the opportunity that exists and is growing in Detroit. Designed to maximize the impact of the city’s transformation through strong collaborations and coordination of initiatives with those that share a common passion for transforming downtown Detroit, Opportunity Detroit continues to evolve as a movement to tell the city’s story as an emerging urban core where people want to invest, live, work and play. Through the combined efforts of Opportunity Detroit, The Detroit Techno Foundation and The Movement Festival, C.A.M.P is able to showcase some of Detroit’s most talented artists on Belle Isle at Orion Music + More.
For more information, visit:
- Detroit Techno Foundation
Projects + Artists Appearing at Orion
An element of the REbirth of Detroit, STALA Infinite combines automobile design-knowledge for inspiration and cutting-edge LED technology with local production. Artist: Luis Antonio.
Changing paradigms and breaking the boundaries between Design and Art, STALA Infinite is a piece that showcases the results when local Detroit manufacturers and creative minds join forces to create and at the same time continue the journey towards the inspiration of future artists and designers by sharing the STALA Light Story. The idea was to deconstruct a hexagon that represents one of the most concrete and structurally sound structures in nature and dismantle it into a continuous movement that represent the dynamic future.
STALA, first began with an idea—to utilize Detroit’s automotive-production capacity in an innovative way: to deliver to market a non-automotive product that could set an example for future product design, fabrication, and delivery. Our approach would utilize common methods in vehicle production, allowing us to maximize cost-effectiveness and the potential to improve our product. The opportunity came from a simple neighborhood need and vision in North Corktown: to light existing homes and new homes under construction. Through a partnership with the Greater Corktown Development Corporation and a small contract grant through MSHDA, they were able to fund the development of a unique lighting product for new and existing residents in the North Corktown neighborhood. Inspired by the resurgence and rebirth of Corktown, STALA’s design is intended to symbolize a stalagmite rising from the ground. Fabrication was possible by partnering with Quality Metalcraft Inc.
A 20’ tall series of ascending linear cubes using rhythmic progression, color, and light to mimic the characteristics of a lighthouse. Artist: William Tyrrell.
A lighthouse is a tower, building, or other type of structure designed to emit light. Used as an aid to navigation for sea or on inland waterways i.e. Detroit River. Perhaps the most famous lighthouse in history is the Lighthouse of Alexandria, built on the island of Pharos3 in Hellenistic Egypt. The name Pharos3 is still used as the noun for “lighthouse” in some languages. Trying to highlight some of the key points of our city, this piece was created as a sculpture called Pharos3 or lighthouse cubed.
Will found his real passion for art and design when he moved to Detroit 9 years ago to attend The College for Creative Studies, he soon found himself focused on creating objects and their roll in his life along with those around me. His work relies on the basic elements and principles of design; he structures his work around clean, simple relationship between material, form, and function. The aesthetic properties of the material help to express the intention of the object he is trying to create. sculptural. As a metal fabricator for the Parade Company for 4 years he learned how to build on a large scale, this made him to realize that public sculpture might be an option one day.
A vertical garden rendered by the color and texture of vegetation to resemble a 90’s boom box, promoting the perception of self as part of a greater whole. Artist: Emily Thornhill.
This project concept is a bold living statement of sustainability and art. A large scale vertical garden shaded by the texture and color of plants to render the shape of a 90’s boombox. The living wall encompasses 60 sq. ft. of unused vertical space to be transformed into a forward thinking display of local biodiversity in an intricate design. The wall consists of hundreds of native plants to achieve an playful yet ethereal, highly detailed look, perfect for a photo opportunity backdrop.
For the artist personally, this project is important because it allows her to create a space for anyone walking by to suddenly feel surrounded by life, humbled and happy, which completely fulfills her creative goals and she thinks it’s more of what Detroit needs. As a eco-friendly fashion designer she encourages sustainable living and responsible consumerism through local sourcing and manufacturing, and she’s created 10 consecutive fashion collections in Detroit over the past 6 years.
A minimalist sculpture installation blurring the lines between form and function. Inviting the public to fully inhabit space, technicolor shapes testify in silence. Artist: Maya Stovall and Todd “Quaint” Stovall.
This project is about reclamation of space. It consists of 4 neon yellow cubes made of wood and plexi, coated in resin. The cubes are weight bearing and allow passersby to sit, chill out, and inhabit their space fully. The cubes will have text messages on them:
The simple clean design highlights utilitarian, minimal aesthetics and also invites people to reconsider their space and how to fully relax and inhabit space.
The artists are a conceptualist/performance artist and a visual artist/electronic music composer, and are a unique pair of makers who work at the edges of a variety of locations. They are co-owners of Finite Studios and originators of blackhackerspace, a citywide artist collective. Their focuses are visual, performance & digital art. They believe that Detroit is beautiful and we’re working to make it more and more. They ask questions and pose solutions through our work. They make stuff, American tough.
The Good-Time Floral-Bloom Spatial-Equalizer Canopy
The Good-Time Floral-Bloom Spatial-Equalizer Canopy is a viscerally engaging, audio-responsive light and color sculpture. Artists: Patrick Ethen, Simon Anton, Eiji Jimbo, Rachel Mulder.
The Good-Time Floral-Bloom Spatial-Equalizer Canopy, or as they like to call it, the GTFBSEC, is a sculptural light canopy made from aggregated mylar cones embedded with ultra-bright LED lights. One of the primary goals with this project is to establish an amplified connection between the audience and the music, and it includes a lighting system that responds to audio input from a small microphone.
For the past year, Eiji Jimbo, Simon Anton, and Rachel Mulder have been pursuing their design ambitions with Thom Moran as ThingThing. Currently, they have been working with hand-recycled plastic from the greater Detroit area. Their work has been shown at the 2012 Venice Biennale, Expo Chicago 2012, and Chicagoland. The artists are recent graduates of the University of Michigan Taubman School of Architecture and are currently working in the Ann Arbor area.
Movement Barrier 3
This installation will play on the sense of sight. People walking up to and around the piece will experience a visual shift in the patterns of the barrier. We want festival goers to gather, interact and enjoy the installation on whatever level they choose. Artists: Aaron Blendowski, Kelson Helbig and Brandon Richards.
The Moiré effect was named back in the 16th century for a type of clothing in which it represented a rippled or marbled appearance. Their use of the Moiré effect is the center point of the installation and the material and type of perforation will dictate its pattern. It has since been replicated by layering. They want festivalgoers to gather, interact and enjoy the installation on whatever level they choose.
Of the team Kelson Helbig: is a sculpture major at Wayne State University and is very well versed in fabricating and manufacturing. Aaron Beldowski is Fabrications Coordinator at Cranbrook Academy of Art, and working with Real Ok Designs has shown work locally in Detroit MI as well nother locations around the country.